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Aggiunta la variante ColdWar. Scontro fino all'ultimo tra l'URSS e la NATO negli anni '60

Matrang

Profile Information

  • User Comment:
  • "Matrang"


  • Last visited: 21 apr 20 UTC
  • Joined: 23 ott 13 UTC


Ranking Info Help

    Points D:
  • Available: 170
  • In play: 30
  • Total: 200


Game Stats
  • All Game stats:
  • Game messages: 167

  • Won: 2 ( 33% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Playing: 1
  • Civil disorder: 0
  • Civil disorders taken over: 1
  • Variant stats:
  • Won: 2 ( 33% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%

    Le partite di Matrang

    Risultati mostrati da 1 a 6 di 6 totali.

    Finita 21 dom 28 feb 16 UTC
    Featured Nebbia -2
    2 giorni /turno
    Posta in palio: 70 D - Autunno, 1908, Finite
    Classica - Nebbia di Guerra, Solo diplomazia pubblica, Giocatori anonimi, Survivors-Win Scoring
    Ritardi consentiti: 1
    Partita vinta da Matrang (170 D)
    Germania
    Matrang (170 D)
    Vinta. 19 centri, 16 unità
    Austria
    poluzzi (85 D)
    Sopravvissuto. 13 centri, 10 unità
    Italia
    marzoma (100 D)
    Sopravvissuto. 0 centri, 1 unità
    Turchia
    Stefix (102 D)
    Abbandonato. 2 centri, 3 unità
    Inghilterra
    Mattia (235 D)
    Abbandonato. 0 centri, 3 unità
    Francia
    cipri2D (100 D)
    Sconfitto. Scommesso: 10 D
    Russia
    mariofantuzi (912 D)
    Sconfitto. Scommesso: 10 D
    Civil Disorders
    Stefix (102 D)Turkey (Autunno, 1904) with 5 centres.
    Mattia (235 D)England (Autunno, 1905) with 6 centres.
    Finita 09 dom 14 feb 16 UTC
    Featured non ti vedo!
    1 giorno /turno
    Posta in palio: 36 D - Autunno, 1918, Finite
    Classica - Nebbia di Guerra, Survivors-Win Scoring
    Ritardi consentiti: 1
    Partita vinta da asdrubadele (115 D)
    Francia
    asdrubadele (115 D)
    Vinta. 18 centri, 16 unità
    Turchia
    dipfinnese (934 D)
    Sopravvissuto. 15 centri, 13 unità
    Italia
    Abbandonato. 1 centri, 1 unità
    Russia
    Mattia (235 D)
    Abbandonato. 0 centri, 1 unità
    Inghilterra
    Matrang (170 D)
    Sconfitto. Scommesso: 1 D
    Austria
    cipri2D (100 D)
    Sconfitto. Scommesso: 5 D
    Germania
    Gabry (100 D)
    Sconfitto. Scommesso: 5 D
    Civil Disorders
    Supermario2002 (110 D)Italy (Autunno, 1917) with 1 centres.
    Mattia (235 D)Russia (Autunno, 1914) with 15 centres.
    D2002 (100 D)England (Autunno, 1905) with 2 centres.
    Finita 16 mer 30 dic 15 UTC
    Featured FogVIT-2
    1 giorno /turno
    Posta in palio: 78 D - Primavera, 1913, Finite
    Classica - Nebbia di Guerra, Solo diplomazia pubblica, Giocatori anonimi, Survivors-Win Scoring
    Ritardi consentiti: 1
    Partita terminata in patta
    Francia
    mariofantuzi (912 D)
    Patta. 17 centri, 17 unità
    Turchia
    solsol23 (615 D)
    Patta. 17 centri, 17 unità
    Inghilterra
    cranberry (170 D)
    Sconfitto. Scommesso: 10 D
    Italia
    Matrang (170 D)
    Sconfitto. Scommesso: 10 D
    Germania
    Darth Sidious (126 D)
    Sconfitto. Scommesso: 10 D
    Austria
    cipri2D (100 D)
    Sconfitto. Scommesso: 1 D
    Russia
    peridea (429 D)
    Sconfitto. Scommesso: 6 D
    Civil Disorders
    irvius (115 D)Russia (Autunno, 1901) with 4 centres.
    NineRho1 (100 D)Austria (Autunno, 1902) with 1 centres.
    Kaiser Saucer (100 D)Austria (Autunno, 1904) with 1 centres.

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